/*
 * @file:tguil_empty.c
 * */
/* ------------------------------------------------------------------------- */
#include "tguil_empty.h"
/* ------------------------------------------------------------------------- */
void tgui_empty_obj(ui_object_t * pobj)
{
    if (!pobj){return;}
    pobj->pdata = NULL;
    pobj->signal_cb = NULL;
    pobj->status = 0;
    pobj->hiden = 0;
    pobj->select = 0;
}
/* ------------------------------------------------------------------------- */

